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Luis

Age/Gender: n/a, Male
Location: washington dc / EARTH
Job: designer

My userpage header and profile pic brought to you by Ryohei Hase of ryoheihase.com

Newgrounds Stats

Sign-Up Date:
4/23/00

Level: 2
Aura: Neutral

Rank: Civilian
Blams: 16
Saves: 18
Rank #: 101,065

Whistle Status: Normal

Exp. Points: 44 / 50
Exp. Rank #: 363,530
Voting Pow.: 2.66 votes

BBS Posts: 13,423 (3.8 per day)
Flash Reviews: 318
Music Reviews: 8
Trophies: 76
Stickers: 0

All Flash Reviews

318 Reviews | 139 w/ Responses

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Score: 6
Fear Unlimited Issue2

"Controls are not intuitive"

date: March 22, 2009

The controls are my biggest gripe of the game, you get 'married' to combos and you get stuck. So in a game that relies on cat like reflexes it becomes really annoying. Once you commit to a combo youre like strapped on to a car with no breaks.

I think you can work issues like that out by having a very neutral team of beta testers put your game through its paces. You can find alot of issues and annoyances that you arent able to by letting people not familiar with the game try it out. You made the game so just using yourself as a guide is not really a realistic gaming scenario.

I think the game had potential but the controls are the bear trap.

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Score: 10
Jackie

"Well thought-out"

submission: Jackie
date: March 17, 2009

I like how you weaved the storylines of jerry and jackie. It's actually an interesting concept of being able to build a whole new movie with its own personality yet taking place at the same setting and time of a previous movie. It almost makes me yearn for a storyline for the brunette at the end.

Great stuff

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Score: 9
Last Meower

"I'm not a cat person but this could change me"

submission: Last Meower
date: March 16, 2009

Good stuff... that was a tough song to pull off in an animation, and you did a good job in using it but not letting it become distracting.

The storyline was interesting, i liked the bit where he jumped into a barrel of razors.. thats how i would want to go.

Nice work.

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Score: 9
Reservations for None!

"Great work"

date: March 3, 2009

This is great stuff, if the characters from sf2 had a voice this is exactly what theyd sound like and what they would be doing in their spare time.

bravo.

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Score: 7
FagGrounds Protectors

"concept was promising"

date: March 3, 2009

I think you coulda had more fun with it, like maybe exploit how hard people find the game for example. I did like your theme song better than ours tho.

thanks!

March 3, 2009

Author's Response:

Great ideas and thanks for writing.

-PowerRangerYELLOW

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Score: 9
Narwhals

"not another weebl music videoooo"

submission: Narwhals
date: February 27, 2009

This song is like crack.... i remember just singing it to myself while i was taking a shit. I like how the narwhals look also. So kudos to Won on that.

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Score: 9
3-ALi

"i want more blood"

submission: 3-ALi
date: February 26, 2009

i loved the ultra violence, you capture the spirit of newgrounds in its early incarnations when it had the 'problems of tmrw, today' monicre.

great stuff.

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Score: 9
Its a tank?

"lmao"

submission: Its a tank?
date: February 23, 2009

Holy shit I'm crying right now....
The 3 way at the end was just too much

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Score: 7
Luis

"Youre so mean :("

submission: Luis
date: February 18, 2009

I never did anything to youuuuu :***(

February 18, 2009

Author's Response:

Go cry to your mom

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Score: 9
Evolution of walk cycles

"A neat way of compiling odds n' ends"

date: February 18, 2009

I liked that.. i think walk cycles are amongst the hardest if not THE hardest thing to master in animation. Its always challenging even to the most experienced animator and its always cool to see others doing it. I liked that you managed to compile all sorts of cycles it really shows that you try and approach that movement differently according to the mood and temperament of the character. Seeing the wireframes and then the final build is pretty sweet. Good Song also.

I wish the typography was better, but im sure you saw that comin from me :)

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