Age/Gender: n/a, Male
Location: washington dc / EARTH
Job: designer
My userpage header and profile pic brought to you by Ryohei Hase of ryoheihase.com
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 44 / 50
Exp. Rank #: 363,530
Voting Pow.: 2.66 votes
BBS Posts: 13,423 (3.8 per day)
Flash Reviews: 318
Music Reviews: 8
Trophies: 76
Stickers: 0
All Flash Reviews
318 Reviews | 139 w/ Responses
I cried a little thinking of how horrible life will be for that bunny and cat. i mean nothing is really resolved in the end. Half of the town still hates them :(
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
Im really liking these entries that paint the red-suit in a different light. Its refreshing. You are influenced for years to perceive these holidays and its symbolism in a particular way and its nice to have a movie that kinda deviates that and flirts with a different side. I like the twist at the end, and the whole overall mood that all the characters in the story are corrupt.
Having the comics as a backdrop for the end was a nice touch.
Promising stuff. Happy Holidays
*Oh my one gripe is that you distorted some of the typeface at the very end... im a font nazi so i couldnt let that go without saying somthinnnnn
Author's Response:
haha, noted:) thanx!
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
I like little shorts like these, it goes out to prove that you dont need like these elaborate fight scenes or plots for a movie to be entertaining. This piece was like 95 percent just two guys talking but yet it felt engaging.
I think the little mannerisms you sprinkle in as they talk is great and you have a great understanding of the subtleties and naturalness (is that a word?) of how people talk. I did find that the animation was off with the synching by about 2-3 frames throughout the movie. I'm not sure if it was just on my end but it was a bit annoying.
Thats about it as far as gripes. I especially liked the end where he tips the waitresses coffee to pour himself a cup of joe. (sorry if thats a spoiler)
Author's Response:
That's exactly what I set out to do with this. I'm so intrigued by how people communicate and interact with each other. I'm glad you thought I pulled it off! As for the frame lag, I know. It sucks! It's all because of that driving scene. There's so much going on in the background that it makes the whole movie slow down and get out of sync with the audio. I did one of those automatic quality drops in AS during that scene, but it still totally lagged. Oh well. I have a really nice quality video of it on Vimeo, so whateves. Anyway, I'm glad you liked it man! Thanks a lot.
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
How you found the time to pull this off is anyones guess. Either way it was hilarious... ughhhhhhh
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
Pretty cool little shooter. The controls feel good, the speed feels pretty good also.. especially on levels beyond level 1. I thought that level was too long. after awhile i started to wonder when the level would end. I enjoyed the boss, think maybe his bubbles shouldnt have been poppable or maybe come out at different sizes, just so it makes for a more interesting dodge and weave, they felt too easy to shut down. The fish were fine.
Second level was much better. The speed felt more lively, the shooting was more interesting with that semi directional feel and overall it just felt like a more well made level.
I really liked the title intro's to each chapter, the typography was strong there, it does make me wish the main menu and shit like that had that much TLC applied to them. that rounded font doesnt really go with the real storybook looking font that you chose for your chapter titles. I think its a cooler font anyway.
Overall good work, its nice to see you guys back to jerkin each other off.
Oh and TD for the love of god get a user icon. I'll draw one for you even.
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
I really liked this movie, im not exactly sure why. Its just a fun short.
Your animation is spot on some parts and kind of lazy in some. I wish you got around to finishing it all. oh well. i favorited it.
Author's Response:
lazyness mostly due to time, but thanks for the overall review.
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
I originally didnt like it on the first go around.. it just was so sluggish on that pirate ship part and it frusterated me. I gave it a go just now and i got through it and it was a pretty cool little game. I think the pirate ship part was so packed with sprites it drags the game down tons. One of the toughest skills for me when i started animating for games is the less is more theory. I think you will naturally pick that up and improve on that as you continue animating for games.
I liked the little bar scene. I love it when artists reach out to others for little cameo's and shit. Yotam does it in his Nameless series, and a few other people do it as well and its always a nice touch. Like an inside joke or somethin. Same goes for the ending.
Down to the nitty gritty, i found the attack sprites to be too conservative and short in range. I want to see you really get in there and push the attacks to the extreme, I noticed that Dan Paladin does this alot in castle crashers and it really 'sells' the attacks. I found that i didnt have a great deal of use for the shooting.. it was just too slow to bail you out and the bullet speed was even slower. I originally thought it was fine expecting to be able to upgrade that at the bar but no such luck. I never did find a use for the bomb. maybe being able to upgrade the gun would have been a better choice. I mean conceptually you've already strengethened the idea of very simplistic controls and attack options.. i thought it was overkill to introduce the bomb.
The squid boss was great. That fight scene actually ran quite well performance wise. I love the detail of the tentacles in the back and having to knock out its eyes. I do wish that the attacks it had were something more varied. Like maybe having a tentacle slap or something that was so 'bomb-heavy'
Id also have the same feedback on the final pirate.. maybe establishing some sort of attack pattern that made him more unique would have been a bit more adrenaline pumpin.
All in all, cool stuff.
MY BIGGEST GRIPE WAS THE FIDGETY BUTTONS ON THE FRONT MENU. FILL IN THE HIT STATES OF YOUR BUTTONS. it drives me nutssssss
Author's Response:
thanks for the critique :) I'm glad you were honest about the problems you saw... And honestly, I feel the same about most of them :C If we'd had more time to get a good look at the final product, I can guarantee there'd be changes made, but as it is we got a final game with only hours to spare. We worked right up until the deadline... Leveling up was part of my original idea, but shortening the game to one level made it useless to do so.
the squid was going to do all kinds of crazy shit... Tentacles flailing, chopping through them, squid juice everywhere, but in the end, they were just too time-consuming. There was one attack for the squid i had done besides launching things at you, and it took forever, and it still didn't look good-- finishing more would've taken far longer than we had...
This whole game was a huuuuuuge marathon of cutting corners. I guess we will have to release that deluxe version someday :]
I thought I did fill in most of the hit states for things... it bugs me too
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
It was refreshing. my body feels clensed of all its filth and all is right with the world. The animation fit the mood of the music quite well
Author's Response:
when does NG sketchbook tour come out
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
We hope you will be on board for NG Rumble 3!
Author's Response:
Where would you be without me?
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
"One of the more authentic collabs"
It was refreshing to be part of/see this kind of collaboration.
Some of the morphs are so seamlessly done it boggles the mind.
I hope it serves as an inspiration to other collaborations in that you can collaborate without just splitting a song into pieces. This project really forces you to deal and work with the artist's artwork you were paired with so it felt more collaborative.
Music was cool as well.
Author's Response:
You're a good one Luis! A GOOD ONE!!
He's right, the high score this strange experimental movie has is proof that people are itching for interesting ideas for collaborative projects. Get to it Newgrounds.
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.