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Luis's News

Posted by Luis - July 5th, 2008


Well i finally got around to finishing up the photos from the mod meat last weekend.

View it here

Ehhh heres a video from the stickam madness from the thread Live @ Mod Meat

It was supposed to have music and all these fancy things but fuuck thatttt this is straight out my shitty camera.

.
/* */


1

Posted by Luis - July 3rd, 2008


Every month I take an hour to pry into the lives of other flash authors. I then spit out our back and forth here on newgrounds and on my site! This month we meet
LazyMuffin

================================

Luis says:
Greetings, it's a new month, which can only mean that errr it's a new month! ... and that i have another interview to release, today we are joined by Yotam Perel, otherwise known as LazyMuffin to us weblings. So without further ado, lets kick things off with a brief bio...
This is pretty much the only part people will read so try to be exciting to get to know!! What got you started in the flash scene? When did you start and have you made anything we might have heard about???

LazyMuffin says:
I started messing around with flash when my brother downloaded it in 2001 or so (I was 10). He showed me some animations on Newgrounds and I found it fascinating, especially Xiao Xiao who I still go back to for nostalgia. Even before I knew of flash I made little flip-book animations for fun.

Luis says:
Ah cool so its more or less in your blood to do this stuff. So I've interviewed artists from all over the globe, but I think you're the first one to come from Isreal. What is the flash scene like over there? Have you seen it change / evolve as time goes on or are you still more or less an oddity? I've always been fascinated how an artists environment might influence his/her work, do you feel your location or even your upbringing has affected your work in anyway? If so, how? Sorry thats at least 5 questions bundled into one, but Im paid on a commission basis!(JK)

LazyMuffin says:
After he showed me the program I made him teach me the basics and since then I've been playing with it. Once I got more familiar with Flash and got out of the stick figures stage, I got into animated music videos due to Tim Frommeyers great animations. As for my animations, you may have heard of my Nameless series. At lease I hope you did.
Did you? ):
IF NOT, HERE'S IT'S PAGE ON NEWGROUNDS!
The flash scene in Israel... to be completely honest, I have no idea. I haven't really gotten into the scene around here, if there even is one. I sometimes see commercials that are made with flash, but that's about it. Hopefully one day once I finish all of my social obligations I'll be able to get more into that.
I don't think that my environment influenced my work... I don't make any political satire or anything involving Israel really. It may surprise some people, but I live a very normal life in Israel, It's not constant bombing and fear as some may think. I go to school, watch movies and ride camels like each and every one of you!

Luis says:
So as you've previously mentioned, your claim to fame has been the Nameless series, in an attempt to dive into a slew of questions related to that, lets start from the beginning. How did that series come about? Are the characters loosely based on real life people and if so who?

LazyMuffin says:
The beginning of the Nameless series make me laugh since it was something so unintentional and retarded that people liked. It started when I was bored one day at the soft age of 13, so I decided to record myself. I ended up recording a stupid "sketch", the punchline was that Crippleboy was crippled and had a voice of a baby (Go here). I submitted it and it got (somehow) to the front page of Deviantart, so I just made more.
The characters aren't really based on anyone I know (I don't know any cripples or people made out of chocolate), I just try to make them outlandish and fun.

Luis says:
Why 'Nameless' anyway, do you have some sort of strategic masterplan for naming it 'Nameless', or was it just something that you decided on a whim? I THINK I already know the answer but indulge me....

LazyMuffin says:
The only reason I chose the name 'Nameless' is that I'm horrible at naming stuff; thus Crippleboy (A boy who is crippled), Chocolateman (A man, made out of chocolate), Chocolatelady (A lady, made out of chocolate) and Chocolateman'smom (I just never bothered to name her).
For a while I was considering changing the name of the series to "Sweet and Crippled", but it just wouldn't be the same.

Luis says:
Yeah it wouldnt be the same. Maybe it woulda been better. ZING. Ok so now that you're 6 volumes deep into the series and you've naturally improved over the years, both in your delivery and execution, how far do you see yourself going with the series. Do you see yourself introducing new characters / phasing out others / or maybe neither? How do you feel the series has changed as you've developed it over the years, do you think its stayed faithful to your original vision of it or on the otherhand are you more pleased by how it has strayed and gone beyond what you originally envisioned?

LazyMuffin says:
I'll go with the series as long as I feel it hasn't worn itself out. Once I really struggle writing and feel really unmotivated working with the same characters I'll probably end it. I don't see that happening soon though, I already have two more volumes planned for episode six, and from there I'd like to make shorter episodes in order to pump em out faster. I love playing with characters, so I can see myself adding characters, but Crippleboy and Chocolateman will always be the protagonists of the series.
I feel the series developed very well for something that started out as a joke. There was nothing to stay faithful to though, it started as just fun, and it still is. Only now It's fun that comes with a plot and not-only-random jokes.

Luis says:
Yeah, personally I think your series is finally beginning to pick up real steam now. It was like a pedal boat when you started it and now i see it more like a steamboat. Oh, here's a philosophical question which you are welcome to apply to the Nameless series if you wish... Pretend you had a time machine and you were able to take your skills today and go back in time and redo one of your pieces. Which one would you want a second crack at and why, or perhaps you wouldnt want to touch any of them in which case id ask why not?

LazyMuffin says:
I don't know if I would like to change anything. As much as I might not like some of the beginning episodes of Nameless, I like to keep em the way they are just because I love seeing how the jokes, the graphics and the voices change. ACTUALLY, I have a funny story regarding voice change: I started recording Crippleboy when I was about 13 and my voice hasn't changed yet, and once my voice changed I felt it's a whole new character, so I killed him off. That's why one of the episodes just start with Crippleboy being hung in his room.

Luis says:
Hmm I never considered puberty into the equation.... damn that opens up a whole new can of pubescent worms but i wont get into that. Easy transition time! Aside from the Nameless series what else are you up to?

LazyMuffin says:
For now, Nameless is the only thing really planned. But overall, I never know. If I think of some funny sketch, I write it down and animate it. If there's a song I feel I'd like to animate, I try and do some once in a while.

Luis says:
Oh speaking of not having a plan. I've actually been asked this a couple times and dare I say I have trouble answering it so for the sake of filling in other people who will undoubtedly ask AS WELL as filling ME in on how to respond... What is the RWD? What differentiates it from the usual stream of clocks, locks, star syndicate, kitty krew, jesus crew, etc. I made that last one up btw

LazyMuffin says:
Jesus Crew might be our spinoff crew.
The RWD started when I saw Nogfish's animation 'A KITTY CREW BEATDOWN' and commented about how I don't like them since most of their stuff are effortless loops like many of the crews you have mentioned.
I decided we should open a crew that only publishes quality spam, thus differentiates us from most crews. We also made up a silly background for the group that may take part in future RWD related animations. Were villains who create quality spam, That's about it.

Luis says:
Oh, that wasnt as complicated as I thought it would be. While you are in a flashback mood heres a question for you. So Back in 2003, when you got your start, artists were pretty much doing flash purely for the love of it (aka not getting jack shit in regards to compensation)... fast-forward 5 years and now we are in an age of sponsorings and ad-served opportunities, do you have any observations as to what sort of impact you've noticed in the flash scene as a result and more importantly what sort of impact do you see it making in the longrun?

LazyMuffin says:
I don't see the sponsoring as a bad thing, I think it's a good motivator since everyone loves money. I was sponsored by Newgrounds for Nameless 6 vol 2 and I just see it as a reward for all of the time I put into it, I don't think now that I'm sponsored I'll put less effort into it. From my point of view, It's all pretty the same, except changing trends regarding whats popular. It used to be violent games, stick figures etc and now it's, of course, game parodies. I don't see it making much of an impact, the people who put a lot of effort into their animations will get sponsored and continue to do so... then again, maybe I'm just being naive.

Luis says:
VERY naive of you. Anyway enough of that shit. Lets lighten the mood a bit! Name an animation you've enjoyed this past month and what you liked about it. We spend so much time talking about the interviewee in these things that it might be refreshing to plug something else that someone might enjoy!

LazyMuffin says:
To be honest, this month there wasn't anything that I really really liked. This month had a lot of game parodies and sprites which I'm also not really into. I really enjoyed 'sherry enema: #2' due to its quick witty humor and great timing. It reminds me of the radio stations in GTA, which I find hilarious. Also, 'Dollar' made me laugh. These picks make me look like I only like social satire... oh well.

Luis says:
Yes you are QUITE the social satirist (is that a word?) but whatever I'm not judging. Youre still fairly young, but have you thought about animation in terms of a career at all? where do you see yourself in the next 5-10 years when i reinterview you.

LazyMuffin says:
Animating as a career would be ideal for me. I would love to do something where I can implement my writing skills and animating skills. A series of my own would be reaching for the stars, but I would love that.
Before I start working as an animator(if possible), I feel like I should have a crappy job for a couple of month's just so I can appreciate being able to animate for a living completely.
In 10 years I'll be filthy rich and will never let you in my yacht... or internet browser.

Luis says:
Well my toilet is currently backed up you are more than welcome to start your crappy job career there if you want. It would be for your own good of course :D
Ok laaaast question, may as well end it in contraversy... you mentioned you didnt care for game parodies.. want to elaborate on them, and how you do think they fit (or shouldnt fit?) into the flash animation scene?

LazyMuffin says:
I've been thinking about that lately and I'm finding it hard to come up with a conclusion. I was always into people making animations for fun and the enjoyment of others, and the game parodies do provide entertainment to a lot of people. On the other hand, I feel like it's almost too easy. The crowd loves it so they should keep going, but I think it lowers the standers for people who put a lot of effort into their animations. People copy (admittedly) Egoraptors style, which used to be rushed and poorly animated (HE SAID THAT!) and get a shit ton of views, while someone who may put a lot of effort into his animation gets a quarter of that. But it's the demographic, and in the internet, the demographic likes video game parodies. I try not to get frustrated though, there's no point. I can't change what the people like.
Although seeing three game parodies on the front page worries me, especially where one has been there for over a month but I can't do anything about it since that's what the people like.
My plan is to get some big gaming company to make a game based on Nameless, then my animations would be a sensation.
I'm a bitter, bitter man.
THANKS FOR THE INTERVIEW, KISSES

======================================
===

Past Archived Interviews:

- 06/2008 | Leafworthy
- 04/2008 | AloneIntheDark
- 03/2008 | Tom Fulp
- 02/2008 | Luis
- 01/2008 | Dr NeroCF
- 12/2007 | Buzzwerd
- 11/2007 | Rtil
- 10/2007 | AlmightyHans
- 09/2007 | Marc M
- 08/2007 | The-Swain
- 07/2007 | TimFrommeyer
- 06/2007 | NegativeOne
- 05/2007 | SickDeathFiend
- 04/2007 | Psychogoldfish
- 03/2007 | Mindchamber

AOTM July: Interview w/ LazyMuffin


1

Posted by Luis - June 27th, 2008


Castle crashers is done now his beard is gone

Tom Fulp to go back to being gay


1

Posted by Luis - June 24th, 2008


Back by popular demand. If you are unfamiliar with what the sketchbook is, use the links below to see what was done the past two years. In a nutshell its a giant collaborative who's-who of ng artists and personalities merged into a sketchbook which eventually winds up in the ng office.

Due to overwhelming interest, the project is now all booked up. If you strongly feel like you need to participate send me a PM.. who knows i may give you an extra.

======================================
========

Below is the list of the usernames that will be getting a sheet at some point. If you want to monitor whether your sheet has been mailed out goto this Google Doc and look it up. Updated weekly.

Previous Sketchbook Tours:
2007
2006

========
1. Tystarr
2. Gmagnum
3. LilG
4. st1k
5. lenkobiscuit
6. Gi-go
7. element-2
8. djnet
9. sirsloth
10. lalo
11. activeobjectx
12. fierras
13. rickmarin
14. dante224
15. theemokiller
16. Jeinu
17. spite-skater
18. jmtb02
19. Aeonstars
20. vortex00
21. swiftstylerX
22. el-presidente
23. chillyphilly
24 mrat
25. JadetheAssasin
26. Vousielle
27. Cz-Backslash
28. Matt-Porter
29. Hylian-Mafia
30. buzzwerd
31. kajenx
32. 23450
33. rucklo
34. notorious
35. salted-tator-tot
36. sardonicsamurai
37. danomano65
37. kupaman
38. jazza
39. 2good2b4goten
40. deuceNine
41. AlmightyHans
42. TurkeyOnAStick
43. Kirbopher15
44. henry-nougat
45. darkshadow8181
46. criminal-duder
47. middleFingerRings
48. theHappySheep
49. lazymuffin
50. egoraptor
51. pezboy440
52. mynamewontfitin
53. timfrommeyer
54. deadspread83
55. spikrodd
56. hammi
57. shirtturtle
58. s1nt3ch
59. j1mp
60. the-super-flash-bros
61. senti
62. ansel
63. catoblepas
64. zombie-pimp
65. sk8rGirl14
66. bomtoons
67. adman1993
68. fetusdoctor
69. UnderARock (x2)
70. Needle
71. Decade
72. Krinkels
73. SpencerMann
74. CrazyChihuahua
75. NegativeOne
76. chluaid
77. the-swain
78. JimmySavage
79. BlackmarketKraig
80. Coolio-Niato
81. PunchorBePunched
82. Dekuboy
83. BryceMilburn & NathanielMilburn
84. jakbaronKing
85. kuro
86. pezzo
87. JoSilver
88. bifftheTimid
89. sunglasses
90. just2pale
91. leafworthy
92. bizarroJoe
93. enjoyshaun
94. dude4001
95. Nogfishes
96. knoxfan25
97. Tomfulp
98. Mindchamber
99. Anigen
100. JohnnyUtah
101. UMREE


1

Posted by Luis - June 13th, 2008


I finally got my ass in gear and put together a small mini-gallery of the NG @ NY Big Apple Con shenanigans. I merged photos I've found floating the forums as well as 40 of my own. That should just about wrap up that whole experience. Again thanks to everyone for coming along to show your support for that.

A number of people asked me if there would be a NG Sketchbook Tour this year... my original answer would have been no, it just takes a lot of time and effort to put together and I wanted to just be lazy all summer. However, due to the overwhelming interest in it I think I will go ahead kick it off at the end of the month. The specs on that will be provided then, my pal Mogly had a pretty cool idea for it that I want to spin-off of. This year I will definately limit the amount of entries. As much as I want to include everyone, it just becomes really hard to manage. So stay tuned for that. I dont have a concrete timetable but I'm thinking that you'll have all of July to express interest and for me to mail out all my entries. After July the mailing process will be over and you'll have roughly a month and a half to fill your entry and mail it back. If all goes well, maybe the project will be over by the next convention appearance later this year. More info later.

The last piece of news is that people have been asking me where the next newgrounds gathering is going to be next. For the sake of making your life easier i've provided some info of things I have in my radar:

Comic Con San Diego July 24-26

NG NYC Meet-up hosted by Timmy

PAX Penny Arcade Explo August 29 - 31

NG London Meet 3 August 30

======================================
=======

I've been talking to your pal Adam Phillips about getting a NG meet setup for Supanova Pop Cullture Expo in Melbourne on March 27-29th 2009. Its a bit premature but something to think about.

======================================
=======

Big Apple Con photos + Sketchbook Tour 08 update


1

Posted by Luis - June 9th, 2008


I literally just got home, just wanted to say thanks to everyone that came out to show your support for the site. It was kind of a big gamble on Tom's part to step aside and see if we could pull it off this convention without him having to roll his sleeves up and I'm pretty happy to say that we held our own. I definately know that it could not have been made possible without the efforts of everyone behind the booth in particular. It's kind of a lame way of expressing thanks but you've all gained a HUGE amount of respect from me and im sure from newgrounds itself to not only getting yourself to New York but then making a proactive role in trying to make the NG booth as vibrant and exciting as the site itself.

I'll be throwing together a mini-site much like the Pico Day Art Contest thing that I did, I'll hopefully have that up by Wed., If you have any photos or would like to contribute any, please feel free to PM me .. in fact I highly encourage it.

Again, huge thanks to everyone that came out. We've set the tone and hopefully with repeated attempts the userbase will not only grow but become more vocal and proactive.

Thank you Tomamoto for your huge enthusiasm to fill in the cracks that we overlooked. Thank you Eric Black for working behind the scenes to even make the idea of the booth at this con even possible... Thank you Krinkels for making such a long trip over.. to The-Swain for being the face of NG's creative voice and spirit.... to Afro-Ninja for helping us out in prepping up the booth and handling all the book keeping... to Bob for prepping all the merch. at the office so all i literally had to do was pick it up. To EyeLovePoozy for 'making things happen' ... dont really need to explain it, we all already know what that means... you bailed us out of some close calls and you totally deserve kudos for it. Thanks to Tom and April for making the trip up and providing some street cred to the NG booth. Special thanks to everyone who helped us load shit up after the con was over, I'll do something more elaborate in regards to thanks later but i just wanted to just get that out there.

Last but not least thank you MindChamber, you were literally my partner in crime in this whole crazy idea, I'm extremely grateful for you knocking this out of the ballpark... and by that i not only mean this past weekend but waaaay before when it was just an idea.

Thank you everyone.. feel free to drop me a PM, i'll totally get back to you. See you at the next con.

.
/* */


1

Posted by Luis - June 5th, 2008


Well im off to the office to prep for that Big Apple Con I've endlessly plugged. See ya thar!
If you come by the booth and say the phrase 'more cock jokes = more profits.' i'll give you a sticker. I think Tom was thinking of changing everything by everyone to that.

If anyone wants to mod over the weekend just drop me a PM!!!

lmao.

================================

.
/* */


1

Posted by Luis - June 2nd, 2008


I'm back posting interviews, I took a break last month since the interviews and pico day clashed and i chose to concentrate on that. Sorry. Anyway they are back now.

Before I get to the interview, check out my Previous post on Big Apple Con going on this weekend!! Come on out and say hi if you are in the NY area. Secondly, check out TommyLM's new flick titled, Art in the Playground... its one of those feel good movies and he barely ever makes something so when he does I have to plug him. I do host his site afterall. And last but not least, its my dear Splapp-me-do's B-day go pop in and say hello.

OK enough of that, on to the interview! As usual you can see this interview with pretty pictures here

========================
========================

Luis says:
Greetings, the first question is the basic one to get things kicked off... this question actually might be more useful to people than it usually is because you are not as heavily in the public eye as some past guests. So first question is, who are you? How did you fall prey into the clutches of animation and / or flash animation in particular?

Leafworthy says:
My name is Kevin Okulolo and I've been a fan of Newgrounds and flash animation for years now. I go to UC Davis, but I was born in Oakland, raised in Berkeley, and loved every minute of it. I'm half Nigerian ("African") and half Michiganian ("White"), emphasis on the mix. I grew up skateboarding, drawing, and exploring my mind (know what I mean?)
To be honest, the very first animation I saw on NG was probably "all your base are belong to us", back when it first came out. Me and my friends used to just DIE watching it. But what really got me into flash animation was when I took a summer course in "digital animation" that taught me the very basics of Flash. I knew, probably from the first day of working with it, that it was a ridiculously powerful tool for traditional 2D animation. I've never been interested in making 3D animation (though I love every Pixar movie to date), so when I started working with Flash and started seeing crazy good animations pop up like Paladin's Synj vs. Horrid, or Phillips' Bitey of Brackenwood, I couldn't help but get deep deep into this thing called Flash Animation.

Luis says:
Ahh yea Synj vs Horrid is a classic. I still find myself watching that movie and thinking up ways to port over some of the techniques. Ok so as I've mentioned already, you've recently released the sequel to the highly anticipated Story of Khale series, before actually diving into a discussion about the sequel itself, could you tell us a bit about the series itself? Maybe a quick 15-second pitch for those unfamiliar with it... What inspired you to create the character Khale or even the world Khale lives in (Rellitrea)?

Leafworthy says:
The story itself was born of many days where my friends and I would kick it in my room, getting creative and writing down cool ass shit to put in a story. Eventually, through the years I've been working on it, it has developed into a completely autobiographical piece. The story will follow Khale, trained as a warrior with the forest elves of Gunda, who will be sent to war 'for his country', and will find a lot more than courage along the way. I don't see the series as a fantasy, but rather as a way to express how the world the way I've experienced it. I don't think reality is realisitic, but rather it will always have a ridiculous, fantastical, rushing feeling of life always hitting you in the face for the first time, or filling you with wafting sorrow. I've felt life very intensely (due to Bipolar Disorder) and I wrote this story to try and express how I have experienced life. So the friends in the story are my friends from real life, my real mom even plays the Mama character, and my dad (in real life named Baba-Ken) plays Baba, Khale's father.

Luis says:
That's pretty cool that your parents are very supportive and even take an active role in helping you put your visions on screen. I remember interviewing SickDeathFiend last year and he got his drive by doing what his parents DIDNT want him to do. It's interesting.
Well while we are on the subject of Khale, I noticed his proportions changed drastically from back when he was first seen in Khale vs. Fooh 'N' ceO. Do you have any juicy tidbits as to why you went with an almost total makeover?

Leafworthy says:
Khale vs. Fooh'N'ceO was the first animation I ever completed. It is the product of that four week summer class on 'Digital Animation'. So that was WAY before I ever really went 100% with the designing process, or with my animation studies, or had the right tools... So, suffice it to say, look at the dates =P. The Story of Khale will evolve with my skill as an artist. With a timeline of one episode every 6 months (the slowest it could possibly go, IE the speed it is going now, without any outside help, while going to college and working part time), the series' 42 episodes will last the better half of my life. So you ought better get used to some evolution of the characters. But, in case the change between the trailer and episode 2, Khale will start his adventure as a small child in middle school, but will grow to a full fledged adult by the end of the series, so he changes a bit in size and proportion every episode.

Luis says:
42 episodes, Jesus Christ! You certainly have your work cut out for you to say the least! Speaking of episodes, one of the interesting things about the series, was that the first episode in a way doesnt really feel like a first episode... the real backbone of the series comes in this latest one. What was your reasoning for opening the series like that?

Leafworthy says:
Well there are a couple reasons. I see the series as eventually combining into a long movie, to be watched as a piece as a whole. Secondly, when approaching the series, I wanted to first set the mood, and let you know what direction the series is going in. Also, I knew I wanted my skills to improve before I really set into animating the storyline, so it was kinda like a practice run for me too =D

Luis says:
I liked that you didnt dive into the storyline. Alot of series have a tendency to overload you with info from the very start and it starts feeling like a CHORE watching it. You know what I mean? Ok, so fast foward roughly a year later after the first episode, this episode obviously had a bit more sophistication in its delivery and technique than the first one, but was there any particular challenges that you faced this time that perhaps were unique to the episode OR is there any particular change in your execution that you can recall that perhaps might be overlooked by the casual viewer?

Leafworthy says:
Well, the biggest change in my work style between the two, is that after I did Gangsta Bean for 6 months (and really worked on my animation skills, reading all kinds of art/animation books), I used the prize money from the MaxGames challenge and invested in a Wacom Cintiq (which I highly recommend to anyone who's considering buying it). It totally changed my process. With the Cintiq, I could not only draw more easily/better, it allowed me to draw much more quickly (due to the natural feel of the stroke (that's what she said)). This allowed me to add more frames into the movements, to get that smoother movement, while actually animating much faster than before still. The climax of Episode 2, with the huge skate trick over the gap, and the traditionally animated response of the vendor JoJo, was animated in under a week, including colored lines, all the hair/muscles on JoJo, and the movement of that cloth. That scene was especially hard, but satisfyingly quick to animate due to the Cintiq.

Luis says:
I'll have to look through that sequence again to overanalyze it now that you've told me that. So one of the things I love/hate about the portal is that moment of tension when you've just submitted something.. no matter how awesome (or not) its like waiting in pergatory waiting on jesus to let you in.... where in this case you wait for the general crowd to hopefully accept your hard work. Its not so much that one fears that it will be blammed but you're like really interested to know what people will think of the mini hell you went through to entertain em for a few mins. So my question is this, first of all, do you feel that way at all when you submit and more importantly what did you make out of the response to your second episode in general? Any particular mental notes you've been able to make based on some feedback that perhaps you see yourself considering on the next episode?

Leafworthy says:
Well I was coming off of a couple of submissions that a really thought went underrated (not to toot my own horn) and felt a bit disappointed in NG for a bit (as with how there are so many very poorly generated flash animations that are so well-received by NG, cough Halo in general cough cough). I was overwhelmed with the way Episode 1 was recieved, but shocked and completely disappointed when it got 6th place monthly, losing it's spot to none other than a Starfire (pedofile much?) Rape Hentai. It was like a kick in the soul. Then after a few serious bugs hurt the score of GB (but lost to the very deserving Age of War), I was overjoyed to see the tremendous reaction to Episode 2! I've received so much love from the community, including a generous donation from you =D. I'm very excited to see how my next release, Gangsta Bean 2, will be received.

Luis says:
Ahh yeah, to be honest I saw Story Khale through a link that Tom sent me, usually I am able to run into really awesome animations on my own. Sometimes things just slip through the cracks, I guess.
Ok I think I've exhausted all my Khale-related questions, on to something different.... what are you up to besides that series? You started to talk about Gangsta Bean so I may as well steer the questions towards flash games, how do you feel making animations for games compares to making animations for movies? What do you like or not like about it?

Leafworthy says:
I love games, I grew up on games. The sega genesis and DOS were my god-parents. So I'm crazy stoked to finally have the ability and the sponsorship (now from AddictingGames.com) to make games all by myself!! How nuts is that! I'm having a lotta fun making games, I feel like that's when I really get to be the silly me and have fun killing stuff at the same time. Games are where I feel like a kid again. But here's the wonderful part, the Story of Khale, after episode 3, will go hand in hand with The Fights of Khale, a Story of Khale fighting game that will have new releases with every new Story of Khale episode. The Fights of Khale's characters will get older as the Story of Khale chars get older, and new characters in the series will appear in the game. That way, like with series' like Naruto or DBZ, you can PLAY the characters you just watched, and even fight out the same fight you saw in the episode. After Gangsta Bean 2 is released in August, production on Episode 3 and simultaneously The Fights of Khale, so that about this time next year, there will be two more Leafworthy games, and another episode of The Story of Khale.

Luis says:
That'd be pretty cool for the series to really embrace both the animated and game aspects of the Flash medium. That would make the series super-immersive from all sorts of angles.
What's next for you anyway? Both flash-wise and maybe career-wise? Where would you say you see yourself in 2018, and dont give me that world is gonna end 2012 bullshit just so you dont have to type alot!

Leafworthy says:
In 2018 I'll be ten years older and have a LOT of the series and games done, as well as hopefully be starting up a studio of my own by then. I'd love to work for about a decade in the industry, working at the major studios and working freelance for a bit, but I would hope to someday be able to have my own studio, where I could produce Khale faster and with a much higher budget. That way episodes could come out monthly instead of every 6 months, and could be longer, with more original music and with the money to buy legitimate licenses for copy-written songs. But lets not get ahead of ourselves, after UC Davis, I'm heading down to L.A. to find work in the industry. My brother Kalil Wilson and my parent's are thinking of moving down, so I'll probably be in LA for some years. Until then, I'm try to build a big fat portfolio with The Story of Khale, Gangsta Bean, and freelance work (to anyone who needs ANY animation, shoot me an email at Kevin@leafworthy.com).

Luis says:
Well you certainly have the drive for what is shapping up to be a really monster series. The whole integrating the games into the story is just brilliant if you are able to manage to do that.
Ok laaast question, this is kind of nerdy but I'll go for it anyway.... ok so lets pretend you've won the Flash lottery and you have the money to commission one major upgrade for the next installment of Flash, what sort of thing would you pick?

Leafworthy says:
1) Get rid of the ridiculous number of crashes/audio bugs that have been in Flash for upgrade after upgrade.
2) Include arcing/bowing skewing effects that Illustrator has.
3) Get rid of the weird random sensitivity-less large dots that happen when drawing with the brush with a pen tablet.
4) Include a way to select a bunch of frames and convert it to a graphic/movie clip symbol, instead of having to copy and paste it into a symbol manually.

Thank you very much for the interview!

Luis says:
Booo... the bugs are what make flash loveable arent they???

AOTM June: Interview with Leafworthy & other news


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Posted by Luis - May 26th, 2008


Next weekend NG will be in NYC at the Big Apple Con at the Penn Plaza Pavilion June 7th - 8th.

Come on out and meet:

- Tom Fulp aka The Beard

- April Fulp

- MindChamber, creator of P-Bot and Red Baron

- The-Swain Fulp, creator of Blockhead and Mastermind

- Krinkels Fulp, creator of Madness

- TomaMoto Fulp, creator of EgoCaptured

- LeftHandedSock, also creator of EgoCaptured

- Afro-Fulp, creator of Territory War

- NogFulp, creator of award-winning Pico: The Shitty Power

- Eric Black Fulp, creator of Marcus Peblo

- DarkShadowFulp8181, RWD Henchman

- Nathan Milburn Fulp Jr, creator of Everything's OK

- Bryce Milburn, creator of Yo Baby!

- mynamewontfitin, creator of Blueberry

- El-Presidente

- Senti

- Radioactive24

- Reyals

- EyeLovePoozy

- Tystarr

- Bob

- VespeneGas

- joeybang16

and others whom i forgot about! (sorry)

Come out buy some shit and support the site that has breastfed you all these years. There will be some stuff available for sale that isnt available at the store, so if anything you can go home knowing you are just a tad cooler than the rest of the users who cant go and will just sit at home and make masturbation topics in the general forum.

Anyway if you have never been to a comic con then you should try and make it out to one at some point in your life... theres always some unexpected things that come up. such as shooting people in the balls and declaring a flash-off with akshinskript 3.0.... and conversations about tentacle dicks.

Heres some highlights from past comic conz:

San Diego Comic Con 07

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San Diego Comic Con 07

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San Diego Comic Con 06

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Posted by Luis - May 21st, 2008


I've been feeling very retro lately... and i love rediculous villians.
How many sexual innuendos can you count?

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I also had this song stuck in my head........... actually i just realized this was uploaded by ng's own scribbler .. small world i guesss

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**EDIT**
I've been listening to alot of foreign shit lately... anyway i had a spur of the moment idea to goto the Airwaves Festival in Iceland. So I just booked my shit. I'll be in Rekjavik, Iceland in Octoberrrr. This is probably the most random place ive decided to get up and goto...

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