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Luis's News

Posted by Luis - June 2nd, 2008


I'm back posting interviews, I took a break last month since the interviews and pico day clashed and i chose to concentrate on that. Sorry. Anyway they are back now.

Before I get to the interview, check out my Previous post on Big Apple Con going on this weekend!! Come on out and say hi if you are in the NY area. Secondly, check out TommyLM's new flick titled, Art in the Playground... its one of those feel good movies and he barely ever makes something so when he does I have to plug him. I do host his site afterall. And last but not least, its my dear Splapp-me-do's B-day go pop in and say hello.

OK enough of that, on to the interview! As usual you can see this interview with pretty pictures here

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Luis says:
Greetings, the first question is the basic one to get things kicked off... this question actually might be more useful to people than it usually is because you are not as heavily in the public eye as some past guests. So first question is, who are you? How did you fall prey into the clutches of animation and / or flash animation in particular?

Leafworthy says:
My name is Kevin Okulolo and I've been a fan of Newgrounds and flash animation for years now. I go to UC Davis, but I was born in Oakland, raised in Berkeley, and loved every minute of it. I'm half Nigerian ("African") and half Michiganian ("White"), emphasis on the mix. I grew up skateboarding, drawing, and exploring my mind (know what I mean?)
To be honest, the very first animation I saw on NG was probably "all your base are belong to us", back when it first came out. Me and my friends used to just DIE watching it. But what really got me into flash animation was when I took a summer course in "digital animation" that taught me the very basics of Flash. I knew, probably from the first day of working with it, that it was a ridiculously powerful tool for traditional 2D animation. I've never been interested in making 3D animation (though I love every Pixar movie to date), so when I started working with Flash and started seeing crazy good animations pop up like Paladin's Synj vs. Horrid, or Phillips' Bitey of Brackenwood, I couldn't help but get deep deep into this thing called Flash Animation.

Luis says:
Ahh yea Synj vs Horrid is a classic. I still find myself watching that movie and thinking up ways to port over some of the techniques. Ok so as I've mentioned already, you've recently released the sequel to the highly anticipated Story of Khale series, before actually diving into a discussion about the sequel itself, could you tell us a bit about the series itself? Maybe a quick 15-second pitch for those unfamiliar with it... What inspired you to create the character Khale or even the world Khale lives in (Rellitrea)?

Leafworthy says:
The story itself was born of many days where my friends and I would kick it in my room, getting creative and writing down cool ass shit to put in a story. Eventually, through the years I've been working on it, it has developed into a completely autobiographical piece. The story will follow Khale, trained as a warrior with the forest elves of Gunda, who will be sent to war 'for his country', and will find a lot more than courage along the way. I don't see the series as a fantasy, but rather as a way to express how the world the way I've experienced it. I don't think reality is realisitic, but rather it will always have a ridiculous, fantastical, rushing feeling of life always hitting you in the face for the first time, or filling you with wafting sorrow. I've felt life very intensely (due to Bipolar Disorder) and I wrote this story to try and express how I have experienced life. So the friends in the story are my friends from real life, my real mom even plays the Mama character, and my dad (in real life named Baba-Ken) plays Baba, Khale's father.

Luis says:
That's pretty cool that your parents are very supportive and even take an active role in helping you put your visions on screen. I remember interviewing SickDeathFiend last year and he got his drive by doing what his parents DIDNT want him to do. It's interesting.
Well while we are on the subject of Khale, I noticed his proportions changed drastically from back when he was first seen in Khale vs. Fooh 'N' ceO. Do you have any juicy tidbits as to why you went with an almost total makeover?

Leafworthy says:
Khale vs. Fooh'N'ceO was the first animation I ever completed. It is the product of that four week summer class on 'Digital Animation'. So that was WAY before I ever really went 100% with the designing process, or with my animation studies, or had the right tools... So, suffice it to say, look at the dates =P. The Story of Khale will evolve with my skill as an artist. With a timeline of one episode every 6 months (the slowest it could possibly go, IE the speed it is going now, without any outside help, while going to college and working part time), the series' 42 episodes will last the better half of my life. So you ought better get used to some evolution of the characters. But, in case the change between the trailer and episode 2, Khale will start his adventure as a small child in middle school, but will grow to a full fledged adult by the end of the series, so he changes a bit in size and proportion every episode.

Luis says:
42 episodes, Jesus Christ! You certainly have your work cut out for you to say the least! Speaking of episodes, one of the interesting things about the series, was that the first episode in a way doesnt really feel like a first episode... the real backbone of the series comes in this latest one. What was your reasoning for opening the series like that?

Leafworthy says:
Well there are a couple reasons. I see the series as eventually combining into a long movie, to be watched as a piece as a whole. Secondly, when approaching the series, I wanted to first set the mood, and let you know what direction the series is going in. Also, I knew I wanted my skills to improve before I really set into animating the storyline, so it was kinda like a practice run for me too =D

Luis says:
I liked that you didnt dive into the storyline. Alot of series have a tendency to overload you with info from the very start and it starts feeling like a CHORE watching it. You know what I mean? Ok, so fast foward roughly a year later after the first episode, this episode obviously had a bit more sophistication in its delivery and technique than the first one, but was there any particular challenges that you faced this time that perhaps were unique to the episode OR is there any particular change in your execution that you can recall that perhaps might be overlooked by the casual viewer?

Leafworthy says:
Well, the biggest change in my work style between the two, is that after I did Gangsta Bean for 6 months (and really worked on my animation skills, reading all kinds of art/animation books), I used the prize money from the MaxGames challenge and invested in a Wacom Cintiq (which I highly recommend to anyone who's considering buying it). It totally changed my process. With the Cintiq, I could not only draw more easily/better, it allowed me to draw much more quickly (due to the natural feel of the stroke (that's what she said)). This allowed me to add more frames into the movements, to get that smoother movement, while actually animating much faster than before still. The climax of Episode 2, with the huge skate trick over the gap, and the traditionally animated response of the vendor JoJo, was animated in under a week, including colored lines, all the hair/muscles on JoJo, and the movement of that cloth. That scene was especially hard, but satisfyingly quick to animate due to the Cintiq.

Luis says:
I'll have to look through that sequence again to overanalyze it now that you've told me that. So one of the things I love/hate about the portal is that moment of tension when you've just submitted something.. no matter how awesome (or not) its like waiting in pergatory waiting on jesus to let you in.... where in this case you wait for the general crowd to hopefully accept your hard work. Its not so much that one fears that it will be blammed but you're like really interested to know what people will think of the mini hell you went through to entertain em for a few mins. So my question is this, first of all, do you feel that way at all when you submit and more importantly what did you make out of the response to your second episode in general? Any particular mental notes you've been able to make based on some feedback that perhaps you see yourself considering on the next episode?

Leafworthy says:
Well I was coming off of a couple of submissions that a really thought went underrated (not to toot my own horn) and felt a bit disappointed in NG for a bit (as with how there are so many very poorly generated flash animations that are so well-received by NG, cough Halo in general cough cough). I was overwhelmed with the way Episode 1 was recieved, but shocked and completely disappointed when it got 6th place monthly, losing it's spot to none other than a Starfire (pedofile much?) Rape Hentai. It was like a kick in the soul. Then after a few serious bugs hurt the score of GB (but lost to the very deserving Age of War), I was overjoyed to see the tremendous reaction to Episode 2! I've received so much love from the community, including a generous donation from you =D. I'm very excited to see how my next release, Gangsta Bean 2, will be received.

Luis says:
Ahh yeah, to be honest I saw Story Khale through a link that Tom sent me, usually I am able to run into really awesome animations on my own. Sometimes things just slip through the cracks, I guess.
Ok I think I've exhausted all my Khale-related questions, on to something different.... what are you up to besides that series? You started to talk about Gangsta Bean so I may as well steer the questions towards flash games, how do you feel making animations for games compares to making animations for movies? What do you like or not like about it?

Leafworthy says:
I love games, I grew up on games. The sega genesis and DOS were my god-parents. So I'm crazy stoked to finally have the ability and the sponsorship (now from AddictingGames.com) to make games all by myself!! How nuts is that! I'm having a lotta fun making games, I feel like that's when I really get to be the silly me and have fun killing stuff at the same time. Games are where I feel like a kid again. But here's the wonderful part, the Story of Khale, after episode 3, will go hand in hand with The Fights of Khale, a Story of Khale fighting game that will have new releases with every new Story of Khale episode. The Fights of Khale's characters will get older as the Story of Khale chars get older, and new characters in the series will appear in the game. That way, like with series' like Naruto or DBZ, you can PLAY the characters you just watched, and even fight out the same fight you saw in the episode. After Gangsta Bean 2 is released in August, production on Episode 3 and simultaneously The Fights of Khale, so that about this time next year, there will be two more Leafworthy games, and another episode of The Story of Khale.

Luis says:
That'd be pretty cool for the series to really embrace both the animated and game aspects of the Flash medium. That would make the series super-immersive from all sorts of angles.
What's next for you anyway? Both flash-wise and maybe career-wise? Where would you say you see yourself in 2018, and dont give me that world is gonna end 2012 bullshit just so you dont have to type alot!

Leafworthy says:
In 2018 I'll be ten years older and have a LOT of the series and games done, as well as hopefully be starting up a studio of my own by then. I'd love to work for about a decade in the industry, working at the major studios and working freelance for a bit, but I would hope to someday be able to have my own studio, where I could produce Khale faster and with a much higher budget. That way episodes could come out monthly instead of every 6 months, and could be longer, with more original music and with the money to buy legitimate licenses for copy-written songs. But lets not get ahead of ourselves, after UC Davis, I'm heading down to L.A. to find work in the industry. My brother Kalil Wilson and my parent's are thinking of moving down, so I'll probably be in LA for some years. Until then, I'm try to build a big fat portfolio with The Story of Khale, Gangsta Bean, and freelance work (to anyone who needs ANY animation, shoot me an email at Kevin@leafworthy.com).

Luis says:
Well you certainly have the drive for what is shapping up to be a really monster series. The whole integrating the games into the story is just brilliant if you are able to manage to do that.
Ok laaast question, this is kind of nerdy but I'll go for it anyway.... ok so lets pretend you've won the Flash lottery and you have the money to commission one major upgrade for the next installment of Flash, what sort of thing would you pick?

Leafworthy says:
1) Get rid of the ridiculous number of crashes/audio bugs that have been in Flash for upgrade after upgrade.
2) Include arcing/bowing skewing effects that Illustrator has.
3) Get rid of the weird random sensitivity-less large dots that happen when drawing with the brush with a pen tablet.
4) Include a way to select a bunch of frames and convert it to a graphic/movie clip symbol, instead of having to copy and paste it into a symbol manually.

Thank you very much for the interview!

Luis says:
Booo... the bugs are what make flash loveable arent they???

AOTM June: Interview with Leafworthy & other news


1

Posted by Luis - May 26th, 2008


Next weekend NG will be in NYC at the Big Apple Con at the Penn Plaza Pavilion June 7th - 8th.

Come on out and meet:

- Tom Fulp aka The Beard

- April Fulp

- MindChamber, creator of P-Bot and Red Baron

- The-Swain Fulp, creator of Blockhead and Mastermind

- Krinkels Fulp, creator of Madness

- TomaMoto Fulp, creator of EgoCaptured

- LeftHandedSock, also creator of EgoCaptured

- Afro-Fulp, creator of Territory War

- NogFulp, creator of award-winning Pico: The Shitty Power

- Eric Black Fulp, creator of Marcus Peblo

- DarkShadowFulp8181, RWD Henchman

- Nathan Milburn Fulp Jr, creator of Everything's OK

- Bryce Milburn, creator of Yo Baby!

- mynamewontfitin, creator of Blueberry

- El-Presidente

- Senti

- Radioactive24

- Reyals

- EyeLovePoozy

- Tystarr

- Bob

- VespeneGas

- joeybang16

and others whom i forgot about! (sorry)

Come out buy some shit and support the site that has breastfed you all these years. There will be some stuff available for sale that isnt available at the store, so if anything you can go home knowing you are just a tad cooler than the rest of the users who cant go and will just sit at home and make masturbation topics in the general forum.

Anyway if you have never been to a comic con then you should try and make it out to one at some point in your life... theres always some unexpected things that come up. such as shooting people in the balls and declaring a flash-off with akshinskript 3.0.... and conversations about tentacle dicks.

Heres some highlights from past comic conz:

San Diego Comic Con 07

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San Diego Comic Con 07

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San Diego Comic Con 06

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1

Posted by Luis - May 14th, 2008


Ok I didnt vote yet. I'm gonna probably just wait until the last day and go with my gut. The problem I'm having is that i know which ones i like i just cant decide the order.. and this type of voting system puts heavy burden on what order things are ... and its not like voting on the portal where my vote means shit... for once in my life my voting power might actually make a difference.

Anywho, in other news... I'm setting up the return of the Artist of the Month interview. I took a break from it last month cause i was so busy with Pico shit.

I really enjoy interviewing people and I do have some people lined up who were interested in that shit so thats coming back on June 1st.

Speaking of June, on June 7-8 me and some NG peeps will be in the NY area with a Newgrounds booth at BigAppleCon. If you recall not long ago, Mindchamber blogged about how we were considering it and well we decided we're going to take that leap. Considering this is a very rare thing for an NG booth to have an actual east coast appearance it would be great for people to swing by say hello, buy some shit to support the mothership. It's all great to be part of newgrounds and for Tom and his goons to introduce new features and shit but sometimes its cool to show some support for the site and keep it thriving.

Last bit of news, since BoMToons is out in Italy and I have nothing to make sprites for :(
I've decided to do a short for the RWD. I'm going to work on it hardcore this week.. maybe i can have it out before the month is out.

SORRY TO BE SUCH A COCKTEASE ABOUT THE TROPHIES I REALLY WOULD TELL YOU WHO I VOTED FOR IF I DID. COME ON. <========3

NG Tank Awards : I voted for....


1

Posted by Luis - April 30th, 2008


Well I'm just now really getting around to looking through all the pico day stuff.
This is probably the most productive pico day I've ever been part of and i had a blast. For the sake of capturing this moment i'll link out to any and everything that somehow had something to do with me cause my pico ego is so large right now. Unlike my penis size.

Pico's School: Detention
I threw this together today based on some stuff i had gathering dust. I felt that Pico Day was missing just oddball low brow movies.

Pico Blast
The flagship of my submissions. Me and BoMToons fantasized about a game where you just fight big ass bosses all day. I also wanted to bring back the black police chief from Pico vs. Bear

Press & Punch Collab
This was a piece put together by Almighty Hans, I made a short animated part for it, I had no clue where he was going with it but it turned out damn well...

House of 1000 Cats
An animation by Zombie-Pimp, I donated a short voice part near the end and i was lucky enough to be cameod. Really refreshing movie.

Pico Takes a Shit
This was an animation by my pal ConAir, the hairdryer.
I donated a little graffiti that you can sort of see on the bathroom wall. lol. I liked this movie, its like one of those stupid shorts that made ng famous back in the day.

Pico: The Shitty Power
I didnt do shit in this movie but my cartoon version of me makes a brief cameo so I had to plug it. That and Nogfish is part of the RWD clique

Pico Hand Springs
My cartoon version of me is featured in this short, I'm wearing some sort of mumu and sombrero so I enjoyed it.

Pico's Taste in Men
My cartoon version of me again in a cameo at a bar. He was a homoooo

History of Pico
This movie catalogues most of the pico based pieces I've done in the past both for Pico day and just for the hell of it. I hadnt realized I'd done so many.

oh and the pico day 2008 preloader logo is minez. So in a way ive managed to be part of everyones pico day thingggg

=========================

I'll update this list if i find more references linking back to me in any way. Heres a picture of my next tattooooo once i have money. Thanks VonDark!

Pico Day Party


1

Posted by Luis - April 27th, 2008


Well I just spent the better part of my morning taking care of some shit that I've been putting off as well as working on some pico day shit. I thought it would be helpful for people if I went through some of the newgrounds related events coming up, as well as links to where you get additional info and shit.

Whatever event(s) you notice are convenient to you I'd say go for it, your perspective on the site kind of changes when you are able to put real faces to the screenames or what not. If you have some sort of event that I didnt mention but you think deserves mention just drop me a PM.

Oh one last note, the Pico Day Art Contest wraps up on Pico Day (April 30th aka on Wed). If you've been debating doing something for that or you find yourself too lazy to make a whole animation in the 3 days you have for the pico day animation then hurry up with dat!

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June 7th, 8th New York City, Big Apple Con
About: This is a smaller comic convention, Mindchamber, Eric Black and myself are managing this. We're arranging to have a Newgrounds booth up. This is going to be the first time NG has catered to you east coast folks so dont pass it up. If getting to San Diego is out of your budget and you want to buy newgrounds shit, meet your favorite animators (lmao) and just have a greater bond with the site, this is for you. We'll probably also hang out after the convention if anyone is wonderin... NYC is fairly fun when its warm out and Mindchamber isnt getting us lost.

Cost: $15 / daily pass

I havent gotten a confirmed list of guests but popular personalities such as:
afro-ninja, The-Swain, Krinkels, Leigh, Stamper, DarkShadow8181, nogfish, EyeLovePoozy, Senti, FBIpoluxetc etc

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July 23rd - July 27th , San Diego California, San Diego Comic Con 08

About: This is the mother of comic conventions, if you like large crowds, scores of costumed people, and all the glitz and glamor of hollywood studios this is for you. This actually isnt a Newgrounds event anymore but since the Behemoth has an ambilical cord attached to Tom Fulp its worth a mention. Also this convention attracts the west coast ng crowd as well some international folks.
It is important to note that this convention sold out completely last year, which is insane considering the size of it. Do yourself a favor and order your tickets online well in advance. I think they are cutting out at the door registration altogether actually.

Price: 4-day $75, thurs $25, fri $30, sat $35, sun $20

Unconfirmed guests at this event (some are confirmed but whatever):
Mike, Dan Paladin, Bob, Luis, RubberNinja, Danomano65, AlmightyHans, FrostedMuffins, NathanielMilburn, im too lazy to list more peopleee. I think its important to note that newgrounds isnt going to have its own booth this year. Its all Behemothz.

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August 29th - 31st Seattle, Washington Penny Arcade Expo 08

About: This convention is a bit smaller than Comic Con, and more concerned with video games as opposed to comics which is favored by some. Again, the booth is actually run by the Behemoth but NG folks show up. I've never been to this convention before so i dont have much info on it. I've heard its a refreshing change from the craziness that is San Diego Comic Con.

Price: 3-day pass $40, Fri $25, Sat $30, Sun $30

Unconfirmed guests at this event:
Dan Paladin, Afro-Ninja, BoMToons, Sekkhem, GlaielGamer... theres a few other people going ask around!

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..................................

August 28th-August 31 London, England London Meetup 3

About: This isnt a convention at all, I host this thing personally, its an opportunity to get together with peeps in europe and bring the NG vibe over to that part of the world. This is like the third time I've done this (duh) and each year the turnout has been better. It's probably my favorite event of the year. You'll have to check the link above for a better breakdown of the where and whats of the event. Generally, the main event is on saturday (August 30th). We usually hang out on a bunch of other days prior if youre kewl..

Cost: Freeeee

Unconfirmed guests at this event:
Luis, Kirk-Cocaine, Mogly, AlmightyHans, The-Super-Flash-Bros, Krinn, the-exp, britishmoose, kaynslamdyke, Bezman, Xenon, the-swain, TimFrommeyer FBIpolux and morrre..

THE END. now you can hang out with newgrounders if you are on the west coast, east coast and europe coast.

SORRY AUSTRALIA MAYBE NEXT YEAR (for real)

heres a screenshot of my pico day entry!

Newgrounds related events + other items


1

Posted by Luis - March 14th, 2008


You can get yourself the ultimate NG prizepack and support alot of great artists on the site!

All you need to do is come up with a redesign of:

- Pico, Darnell, Nene
- P-bot, A-bot, M-bot
- Tankmen
- Dad n' me

You can redesign one or all of them. Theres a big ass long list of goods you can win.
Read all about it HERE

Pico Day Art Contest


1

Posted by Luis - March 12th, 2008


Well the REAL Castle Crashers might not be done but me, BoM Toons and Coaly thought it would be fun to keep the boss motivated so we made a little mini-game featuring him and the castle crashers characters, we called it Castle Crashing 'The Beard'. It was actually a ton of work... way more than any sane person would want to put into a minigame like that. But it was fun and it sort of brings back the real spirit of Newgrounds, that being the minigames that take the piss out of things.

Also unlike Tom we can gladly say we finished Castle Crashers and have the freshly shaved faces to show it. Well i cant grow facial hair yet but thats not important.

We tried to mix a newgroundsy spin on the franchise as to not totally rip the console version off so youll see newgrounds themed weapons, and loaves of bread falling from Tom's beard as inspired by Psychogoldfish's rumors. It was pretty fun to make. Took us about two weeks and I'm happy with the result.

Also its mindchamber's birthday... or atleast thats what Jonas told me, so send him mail and comment on his userpage while hes in jail! He's going to be outta there soon!

STOP READING THIS AND GO WASTE 5 MINS OF YOUR LIFE

==============

*PS theres going to be a Pico Day Art contest that i'll be hosting popping up later this week over at the Art Forum. Keep an eye out for that! I figured not everyone has the time to do a 3-4 min animation for it but still wants to be part of the Pico Day craze atleast in some small fashion. I'll also have my usual array of unusual prizes... ie. i aint giving you all thousands of dollars sorry.

============

**PPS I'm on the frontpage in the animation and games section. I'm so overrated!

Castle Crashers out now... also Happy Birthday MINDCHAMBER


1

Posted by Luis - March 2nd, 2008


I had a chance to put the beloved Tom 'the beard' Fulp on my monthly hot seat where I basically just interview people in the ng community who are gracious enough to want to be interviewed..
anywho I've been doing this for more than a year now so if you want to take a look at past artists/ng celebutons, and read tom's interview with pretty pictures and all dat. Go Read it here Otherwise read below!

==================================

Luis says:
It's March, the bees are chirping and the birds are buzzing (is that right?) and all is well... actually no its still cold as shit outside! But one thing is certain, its time for another AOTM interview!
Today's guest is none other than Tom Fulp, I know I talk about his site like every time I make any sort of post on this site but if you dont know who he is, he's the creator of Newgrounds.
So without furth ado, on with the questions!
This is the typical opener question, I've obviously stolen your thunder but indulge us anyway.... who are you? how'd you get introduced to Flash? what were your pre-flash days like?

Tom Fulp says:
I'm Tom Fulp and I started tinkering with Flash back in 1998. My inspiration came from some designer's site, I wish I could remember the name... The site didn't actually DO anything, it was just a really fancy plug for the creator, and a hint at amazing things to come, although I don't think they ever did. I wanted to take my html/javascript point and click celebrity killing games to the next level, and Flash allowed me to have point and click games with animation and audio. It was a dream come true! I had spent my early teenage years animating with Deluxe Paint IV on an Amiga and programming dial-up BBS games in Pascal. I had always been looking for something that merged animation and programming. I wanted to draw a character and attach some code to move him around the screen, without it being an ordeal like traditional game development. I essentially spent my childhood wishing for Flash, so when it came along, it was exactly what I wanted. I've always had confidence in the future of Flash because I know it's all I'll ever need to get my ideas out. I can imagine being 60 years old and still farting around with Flash.

Luis says:
I'm sure many of us feel that way. While we're on the subject of humble beginnings, what did your parents think about all this Newgrounds craziness when you were still doing it out of your basement? We're they like like the classic mildly supportive kind (yeah thats a really great idea tom, but lets find a real job just incase k?) or were they like full out behind your efforts? how has that changed (or not) throughout the 10+ years you've been at this?

Tom Fulp says:
I started NG in 1995 as a hobby towards the end of high school. My parents got a kick out of Club a Seal because they know how traumatized I was as a kid when I saw a seal get clubbed on TV (I love animals, especially cats). Even as NG began to find success, I was still very cautious and stuck with my day job. By the time I quit, it was pretty clear that exciting things were on the horizon, so my parents never really had to worry about me. They know that I work hard at whatever I do, and I'll always be able to find work. They are still very supportive to this day, although I don't think my mom has seen a lot of the stuff on the site. :)

Luis says:
Well what sort of job would you have persued if you hadnt done the whole Newgrounds thing anyway?

Tom Fulp says:
During college I started with a web development job at SmithKline Beecham and later consulted for them during the Glaxo SmithKline merger. From there I took up a consulting job with Quest, where I was doing a lot of html and javascript, but also some ASP database work - the sort of stuff that Ross and Liljim do now with PHP / MySQL, only on a much dumber level. In my spare time I was always working on Flash games and NG. If you completely removed games from the equation, I might have gone the Ross and Liljim route, which is funny, because now I wish I COULD work more directly on the backbone of NG.

Luis says:
Well you can't have your cake and eat it too I suppose. Anyway being that this is an ARTIST of the month feature I should sprinkle in an art based question or I'll lose the 2 people who visit my site. You're mostly known for your programming / AS personality but you used to art your own stuff back then as well... one of the most beloved products of those years being Pico... how did Pico and friends come about to begin with? Are those kids actually based on real life counterparts?

Tom Fulp says:
Not really.. I just wanted to make something really offensive. :) I started with Darnell and Nene, but I wanted Pico to be the coup de grĂ¢ce. I had been tinkering with a concept where Pico could fly around by crapping, but it just wasn't working out (THANK GOD)... It needed to be something MORE. Then Columbine happened, and I got my inspiration.
Darnell and Nene aren't based on anyone, but Pico is sort of modeled after myself. He's that kid who basically just gets along with people at school but is never popular. He doesn't look or act like a punk or a goth, but he's still his own individual, despite "fitting in" to the public image. It's part of what draws me to stuff like American Psycho and that show Dexter, the concept of "pretending to be a normal person", which I think a lot of people feel. I'm in no way saying I'm a sociopath killer; that's more like a metaphor for people who just don't quite "fit" the idea of what they think a normal social person is supposed to be. I now realize that I AM a very normal person, probably more well-adjusted and normal than most... But that's not how I felt growing up, and that sorta sums up Pico.

Luis says:
Actually Pico and friends is one of the few things thats survived from back in the 'old days' of the site where the mood of the site was about about being the internet's guilty pleasure than the hub of flash activity... now that its been a good chunk of time since NG has adoped the 'everything by everyone' motto and you can play armchair quarterback, do you feel it was for the better? I admit, I was one of the ones that was hardcore against it, i felt it was taking away the site's edge.

Tom Fulp says:
I still have those days where I miss the old slogan, but overall I like the more inclusive vibe of "Everything by Everyone." The site was evolving, it was changing. I was always disappointed in myself because the site wasn't living up to its potential, and I came to realize that pigeonholing NG as a cesspool of hate and bitterness was really holding back all the amazing stuff that NG REALLY was. The thing I love about NG is how everything sort of co-exists, like a big melting pot.
I also didn't like how some folks would use NG's vibe against it, basically looking down on us as a bunch of kids playing in the dirt and not something "real." I want NG to be like a big bright angel with its wings spread, shining holy light and magic and rainbow farts on everyone and making their lives wonderful. But not housewives, they can go to hell.

Luis says:
I'm sure April Fulp will be pleased as punch with that last statement. It's okay though, I'll edit that out if she ever visits here. Ok on to a different and a rather unusual scenario. Do you have a Newgrounds will? Like what would happen if one day you were just done with the site for whatever reason, maybe you have kids or you died or something? What's the chain in command or who do you think could take the NG tank keys and keep the motor going or whatever.... or would NG just get sucked into a black hole of mass hysteria... well it probably would anyway but AMUSE ME.

Tom Fulp says:
I don't have an NG will, so if I died right now it would go to April and be in good hands. I would hope the team would stick around and make it their goal to see NG through to the end. Or April could just sell it to Google and fire everyone. I don't care because I'd be dead.
No but really, I do care because I have a big goal that NG will be around in 100 years... I see NG as the "librarian" of the Flash scene. We've documented so much! When you look back at the late 90s, there is Flash that just fell off the face of the earth, because it wasn't on NG. I'm not saying that every Flash HAS to be on NG, but it's pretty neat that we've maintained an accurate archive going back to the start, with dates and authors and public feedback. I think the archive will be really impressive in another 100 years, when people can just soak it all in and go WOW. It's a whole new type of human history.

Luis says:
I've never thought of it like that actually... In some respect, I kinda wish I never had. I just had a mental of image of a 90yr old Krinkels sitting in a tub reminiscing about his violent animating days.
Let me lighten the mood a bit after that last depressing question, do you have any unusual skills or hidden talents that most people probably wouldnt know of? Like can you apply your mascara with your toes or something of that nature?

Tom Fulp says:
I can do a thing with my arms that looks like ET... I'll have to show you at Comic-Con or something. I can also grab a quarter off my elbow with the same hand, but anyone can do that if they learn "the trick."

Luis says:
I'll be sure to try and capture that on tape. Anyway I'm on a roll, lets continue the light and cheery questions. Ok so its June, Castle Crashers, a console game that you've been working on is done and outta here, you just shaved your beard... What now? whats your plans post Castle Crashers or have you not even gotten to thinking about that yet to avoid losing focus?

Tom Fulp says:
I really want to just sit on a couch and play video games and forget all responsibilities for a week. But after that I am gonna finish Pixel Puncher. From there, I have to decide between Pico 2 and two other ideas that wouldn't be as daunting. And I need to write up a ton of design documents for Newgrounds features and get focused on what it will take to accomplish each one in a reasonable amount of time. There are some ideas brewing that I consider as big as the original Flash Portal was, but we'll see how that goes.

Luis says:
What do you like to do in your downtime anyway, assuming you have some once in a blue moon?

Tom Fulp says:
I like eating at nice restaurants and trying different beers. It kills two birds with one stone because I have to eat anyway.
My life is a balance of different interests and moods, carried out in a way that advances the goals of NG (or the Behemoth, which itself is ultimately meant to advance the goals of NG). If I'm in the mood to program, I program games. If I'm in the mood to write, I write docs about features and ideas. If I need a break, I handle administrative BS and answer stupid interviews people send me. If I want to sing, I sing about you, Luis!

Luis says:
You are such a card Tom, a card!
So I was in the airport a few weeks ago and the security guard frisking me (lol) asked me about my Newgrounds shirt, 'he was like hey i know that place' and I asked him what his favorite movie was and he said Charlie the Unicorn, the problem was that he actually saw it on YouTube and had no clue that the better version and original home of the movie was indeed Newgrounds.. (he thought NG was some production company that uploaded that animation to YouTube).
The point I'm trying to make is... that's actually becoming rather common and rather annoying to many NG artists, like the ease of syndication that sites like YouTube offer. What's your view on sites like YouTube? Do you ever worry about sites like those eating away at NG's bread and butter? Do you have any plans of offering an easier way for people to syndicate content via widgets or some sort of way of quenching that hunger people have nowadays to be syndicators?

Tom Fulp says:
YouTube already HAS been eating our bread and butter. NG's traffic stopped its astronomical climb to the stars the day everyone started watching videos instead of Flash movies. But we've maintained, we've held our ground for the past few years and we've been sharpening our edge, to become something YouTube could never dream of.
And yes, we ARE tinkering with widgets and syndication. We actually had widgets back in 2000, but there weren't any Myspace and Facebook losers out there to use them. We had a widget that played the movie of the day, and a widget that showed the daily top submissions. They weren't even called widgets back then, they were just some crap we made that you could embed on your site.
Our big hurdle now has been the little things that don't work when you embed Flash in a universal player, the way YouTube does with video. Things like the actionscript camera, which breaks the rules of how it's SUPPOSED to work when played inside a container movie. YouTube can afford to give away bandwidth because every player is an ad for YouTube, and even then, they were burning millions in venture capital until they got that sweet sweet Google money. If we can't have the same for Flash (a player, not Google money), we need something to cover the bandwidth expense; something such as in-Flash ads, which we've been tinkering with for a while now. The original "widget" back in 2000 had an embedded ad, but it didn't matter because no one embedded it. Everything comes around eventually, though.

Luis says:
AAAACTUALLY while I'm on the subject of annoyed artists... I'm annoyed that you guys dont have any sort of high score table or some sort of NG native api that could be leveraged for peoples games... is that in the works at all? Or do I have to use ArmyBot or whatever the fuck that score table api is called...

Tom Fulp says:
All the NG API stuff is actually being developed by PsychoGoldfish and will come to support all that good stuff. On that note, we DID have a universal high score system back around the same time we were making "widgets", only people hacked the hell out of it and we stopped supporting it. You can still find remnants of the score submission screen in some of my old games, although a lot of those vanished with the redesign launch. I really do sound like a bitter old man, don't I? All the ideas that failed the first time will hopefully succeed the second time, because apparently their time has come. Then I can stop being sad.

Luis says:
Remember that party you once had at the Trocadero? Wouldnt it be so cool to have an NG based mini awards show at some sort of venue like that for the NG trophies youre always talking about? We could could have like Swain or Egoraptor host it and provide comic relief a la Jon Stewart... But yeah whats the status on those set of awards anyway?

Tom Fulp says:
I would love to have an awards show but I want absolutely nothing to do with planning it. I'm just not that sort of showman... I can make a decent front page post but I don't feel any urge to get up on a stage and work a crowd. I would go up and do some formalities as a figurehead and whatnot, but the whole event would need to be driven by someone who is really passionate about putting on a show. Not just the hosting, but the whole setup process.
As for the trophies, I am really tempted to just make a post right now and announce some winners, but I know that won't make them exciting. I need to post a list of nominees and get everyone worked up and crazy for a few weeks, before the anticipation finally ends and the winners are announced to much fan-fair and whining. I have a list of nominees, but I'm being really indecisive about it. I'm not sure how to break apart categories. I need to just do it and then fix it next year. Some day we'll have our awards show, everything happens organically, aka slowly.

Luis says:
Ok laaast question. Lets make it something forward thinking and optimistic yet realistic. Where do you see Newgrounds and yourself even.... say 5 years from now?

Tom Fulp says:
I will still be here in the office and NG will still be hosted in downtown Philly. On-line, however, NG will be a utopia of creative energy and opportunities. People will create like never before. They'll be making money if they're interested. Some might even be able to make a living. A lot of it depends on how much the people embrace NG, but for that to happen, we need to earn it. That's been my big thing lately, if we EARN IT, then it will happen. If we don't earn it, then we didn't deserve it. OKAY BAYE!

Luis says:
This is probably the most positive note that any of my interviews have ever had. You've reached a new low Mr. Fulp.

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If you think you'd make a good intervieweee or you think i should definately interview ____ ... drop me a PM or just comment belowzzzz!

Heres a picture of the back of Tom's head.. alot of people want to know what he looks like from behind.

Interview with Tom Fulp aka The Beard


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